<?xml version="1.0" encoding="utf-8"?>
<ONIXMessage release="3.0" xmlns="http://ns.editeur.org/onix/3.0/reference">
  <Header>
    <Sender>
      <SenderName>Thoth</SenderName>
      <EmailAddress>distribution@thoth.pub</EmailAddress>
    </Sender>
    <SentDateTime>20260403T232954</SentDateTime>
  </Header>
  <Product>
    <RecordReference>urn:uuid:636ea37c-7c20-4a83-be2d-49944907ca33</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:636ea37c-7c20-4a83-be2d-49944907ca33</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300873983</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/8ssws-rsy71</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>ADE for Games</TitleText>
          <Subtitle>Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Daniel</NamesBeforeKey>
        <KeyNames>Harley</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Gerald</NamesBeforeKey>
        <KeyNames>Voorhees</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Inclusive Education</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;The last decade has witnessed the emergence of critical game studies and critical games user experience research, coinciding with the proliferation of initiatives advancing EDI (equity, diversity, and inclusion) in institutions of higher education. But the critical tools, ways of thinking, and best practices for incorporating anti-racist, decolonial, and EDI frameworks are not being promoted and circulated in parallel to the discourses valorizing these approaches. How do we make anti-racism, decolonization, equity, diversity, and inclusion vital elements of the research and development of games and playable media? What can we do to ensure that our methods and approaches are respectful and responsive to the needs of equity-deserving groups? How might we better recognize, address, and intervene on the systemic challenges of colonialism, racism, sexism, ableism, and other marginalizing factors that affect games research, education, development, and cultures? Bringing together leading voices from equity-deserving groups working in games research and/or creation, this book offers starting points for answering these questions. Lectures and essays by notable scholars and developers are framed with clear take-aways for application to games user experience research and game studies, and complemented by short essays about novel ideas from emerging voices in the field and vital perspectives from other disciplines. All of these readings are supplemented with targeted reflection questions, key words, suggestions for further reading, and ready-made takeaways for readers to use to inform their own research and teaching practice.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241219</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300873983</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/ade-for-games/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/m3epv-3q950/files/ADE%20for%20Games-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:09aeadf9-5477-4df9-a861-44b8c0c474fc</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:09aeadf9-5477-4df9-a861-44b8c0c474fc</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924876</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/04qyw-8e888</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Beyond Fun</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Learning Styles</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. The contributors orchestrated this collection together, reading and writing as a whole so that concepts resonate across articles. Throughout, the promises and problems of implementing games and media in learning experiences are explored. The articles have been authored by Clark Aldrich, Ian Bogost, Mia Consalvo, William Crosbie, Drew Davidson, Simon Egenfeldt-Nielsen, Melinda Jackson, Donna Leishman, Michael Mateas, Marc Prensky, Scott Rettberg, Kurt Squire, David Thomas, Siobhan Thomas, Jill Walker Rettberg, and Jenny Weight.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924890</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924876</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/04vyx-bv590/files/Beyond-Fun-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/beyond-fun/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:46f4abcb-5d0a-49eb-a04a-3b33ea98d6b3</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:46f4abcb-5d0a-49eb-a04a-3b33ea98d6b3</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300604846</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/mx6w3-nh307</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Black Games Studies</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Lindsay</NamesBeforeKey>
        <KeyNames>Grace</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Black Studies (Global)</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Black Game Studies introduces the work of game makers from the African diaspora through academic scholarship, personal narratives and a catalog of works. It aims to provide a foundation from which researchers, designers, developers, game historians and others can draw an understanding of patterns, present practice, and a potential afro-future. Its works to make more visible, through aggregation and showcase, the creative contributions of Black game makers. It is an effort to meet the need to diversify the game-making community by not only highlighting the work of Black people, but in creating an enduring archive of such work.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250214</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300604846</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/black-game-studies/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/gbrg5-75n23/files/Black%20Game%20Studies_Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:1ac510d7-7c58-4865-a75d-6a15e7ce0931</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:1ac510d7-7c58-4865-a75d-6a15e7ce0931</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300654698</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/gt7bt-6fk32</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Broke</TitleText>
          <Subtitle>How I Made Poverty a Game</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Dana</NamesBeforeKey>
        <KeyNames>Gold</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Poverty &amp; Homelessness</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>POLITICAL SCIENCE / Public Policy / Social Services &amp; Welfare</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;POVERTY IS NOT A GAME! After growing up poor and working for decades in shelters and halfway houses, Dana Gold created a board game to help people of goodwill understand how families get ensnared in poverty and how difficult the struggle is to overcome structured inequity. The first version of the game was a sheet of paper, circles traced from a toilet paper roll, and movers Dana swiped from her kid’s Chutes and Ladders game. The game, now called Broke, creates empathy for people who are poor by giving players the opportunity to experience the stress and frustration of making high stakes decisions with competing priorities and not enough income. Poverty can be fought by people with the passion and will to make change. But how? Playing Broke, now also an app, not only informs but creates the will to make system change a reality. Join Dana in getting frustrated enough, by playing a game, to work for change.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250123</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300654742</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300654698</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/broke-how-i-made-poverty-a-game/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/j8vej-qwr19/files/Broke-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:fb984239-ce84-4ca0-ac0e-f3339c03a5bb</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:fb984239-ce84-4ca0-ac0e-f3339c03a5bb</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924548</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/p9zec-2fy19</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Creative Chaos (1st Edition)</TitleText>
          <Subtitle>Learning Lessons on Inclusion &amp; Innovation</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Collaborative &amp; Team Teaching</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Inclusive Education</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Creative Chaos describes the dynamic process of collaborative design and development within interdisciplinary teams as they work to create something together. Creativity is wonderfully complex and chaotic, and at Carnegie Mellon University’s Entertainment Technology Center, we often describe what we do as “creative chaos” in that it’s not necessarily a process within which you ever have complete control. To articulate what this means, this short book provides an overview of the ETC, our research on how diversity, inclusion and innovation are related, and how we support these three associated ideas through our project-based curriculum. We then extrapolate from this to share some applicable best practices from the lessons we’ve been learning about the creative process and how best to support diverse teams and help them make the most of the creative chaos.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924562</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924548</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/creative-chaos-first-edition/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/p7287-nc867/files/Creative-Chaos-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:246a7c90-34b5-44cc-8ed7-ce92191e6650</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:246a7c90-34b5-44cc-8ed7-ce92191e6650</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924463</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/0b99j-bkz54</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Creative Chaos (2nd Edition)</TitleText>
          <Subtitle>Learning Lessons on Inclusion &amp; Innovation</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Collaborative &amp; Team Teaching</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Inclusive Education</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Creative Chaos describes the dynamic process of collaborative design and development within interdisciplinary teams as they work to create something together. Creativity is wonderfully complex and chaotic, and at Carnegie Mellon University’s Entertainment Technology Center we often describe what we do as “creative chaos” in that it’s not necessarily a process within which you ever have complete control. To articulate what this means, this short book provides an overview of the ETC and our research on how diversity, inclusion and innovation are related, and also how we support these three associated ideas through our project-based curriculum. We then extrapolate from this to share some applicable best practices from the lessons we’ve been learning about the creative process and how best to support diverse teams and help them make the most of the creative chaos.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924487</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924463</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/creative-chaos-2/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/6rsa2-ggt97/files/Creative-Chaos-2-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:8bf3f3d4-9cce-405d-a42a-fd1faab94683</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:8bf3f3d4-9cce-405d-a42a-fd1faab94683</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924845</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/v3t7p-mkp78</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Cross-Media Communications</TitleText>
          <Subtitle>An Introduction to the Art of Creating Integrated Media Experiences</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>LANGUAGE ARTS &amp; DISCIPLINES / Communication Studies</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Media Studies</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;This text is an introduction to the future of mass media and mass communications – cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-media communications, one that builds from a general introduction to a specific examination of media and genres to a discussion of the concepts involved in designing and developing cross-media communications. CMC Media Files show how cross-media can be applied, with art, music and illustrations that complement the text. Chapters have overviews and problem-based/project-based activities to encourage active engagement with the readings. Throughout the text there are specific examples, case studies, foundations, and interviews with experts in the field to better illustrate the nature of cross-media. Cross-media Communications are integrated, interactive experiences that occur across multiple media, with multiple authors and have multiple styles. The audience becomes an active part in a cross-media experience. The overarching goal is to provide an overview of cross-media design and development. It is meant to be interdisciplinary and introductory in concept and implementation.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924869</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924845</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/grr7q-hj557/files/Cross-Media-Communications-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/cross-media-communications/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:76deff4b-f1ba-480f-bd56-daec6b58a7d5</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:76deff4b-f1ba-480f-bd56-daec6b58a7d5</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300472100</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/128tb-6z815</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Game Design Snacks</TitleText>
          <Subtitle>Easily Digestible Game Design Wisdom</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>José P.</NamesBeforeKey>
        <KeyNames>Zagal</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>DESIGN / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;This is an edited collection of nuggets of game design wisdom. It covers various areas in game design with examples from commercially released videogames. Its goal is to share and raise awareness of excellent game design. The contributing authors are B. Barker, M. Caldwell, J. Grahmann, K. Kotter, L. Neuschwander, T. S. Richard, and J. Zagal.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250101</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300472100</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/03770-9cq45/files/GameDesignSnacks-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/game-design-snacks/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:cf66f31d-871e-4f28-a94d-85fc8c0cd171</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:cf66f31d-871e-4f28-a94d-85fc8c0cd171</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300215882</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/t0kwb-g5q56</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Gathering of Gamers</TitleText>
          <Subtitle>Dungeons &amp; Dragons and other Games through Gen Con</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Matt</NamesBeforeKey>
        <KeyNames>Shoemaker</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Media Studies</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Gen Con is the largest and oldest continuously running convention that is focused on analog games. It has been an important fixture in the development of modern tabletop games not just for role-playing games like Dungeons &amp; Dragons, but also boardgames, collectible card games, miniature games, live action role-playing games, and others. Each year over 70,000 people make a pilgrimage to Indianapolis, Indiana to celebrate and play these games. Gathering of Gamers explores the convention through a year-by-year history from 1967 through 2022. The book not only discusses the prominent games at each annual convention, it also examines the major milestones in tabletop game development over the years, how gamer culture and the perception of gamers in society has evolved, how technology has impacted conventions and the games we play, and the relationship between game conventions and the cities and other entities that host them.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250819</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300215899</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300215882</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/gathering-of-gamers/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/kfcpx-xqb42/files/Gathering-of-Gamers-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:18b2f717-f8dd-4f9e-aa86-07f34df897a7</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:18b2f717-f8dd-4f9e-aa86-07f34df897a7</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300057390</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/cg9m4-s5k53</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Learning, Education &amp; Games: Volume Four</TitleText>
          <Subtitle>50 Games to Use for Inclusion, Equity, and Justice</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Karen</NamesBeforeKey>
        <KeyNames>Schrier</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rachel</NamesBeforeKey>
        <KeyNames>Kowert</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Diana</NamesBeforeKey>
        <KeyNames>Leonard</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>4</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Tarja</NamesBeforeKey>
        <KeyNames>Porkka-Kontturi</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Educational Software</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;How can we use games to support inclusion, compassion, care, equity, and justice—in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like Animal Crossing: New Horizons, Chess, Minecraft, and Among Us, and a variety of other commercial, indie, PC, mobile, card, and board games.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250703</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300057390</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/learning-education-games-volume-four/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/e7tgg-jdq52/files/LEG-4-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:073c4c17-6574-4a71-8ae8-48b449ae2ce0</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:073c4c17-6574-4a71-8ae8-48b449ae2ce0</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300068648</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/yxcze-j7f92</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Learning, Education &amp; Games: Volume One</TitleText>
          <Subtitle>Curricular and Design Considerations</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Karen</NamesBeforeKey>
        <KeyNames>Schrier</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Learning Styles</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning. This book provides the latest research and techniques for designing games for a variety of curricular needs--including STEM, literacy learning, history education, music, and computational, ethical, and critical thinking. The book also delves into specific design issues, such as aligning goals, designing for an audience, playtesting, and assessment. Each chapter provides an overview of the relevant frameworks and research findings, as well as practical case studies and useful resources. This book is the first in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association). &lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250703</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300068648</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/2fq9m-1dr96/files/LEG-1-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/learning-education-games-volume-one/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:f779ec05-8ef9-4624-a82d-af95c89a0a57</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:f779ec05-8ef9-4624-a82d-af95c89a0a57</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300068532</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/4xeg9-71x10</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Learning, Education &amp; Games: Volume Three</TitleText>
          <Subtitle>100 Games to Use in the Classroom &amp; Beyond</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Karen</NamesBeforeKey>
        <KeyNames>Schrier</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Learning Styles</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-12, college students, or adults? What can you use for science, literature, or critical thinking skills? This book explores 100 different games and how educators have used the games to teach – what worked and didn’t work and their tips and techniques. The list of 100 goes from A to Z Safari to Zoombinis, and includes popular games like Fortnite, Call of Duty: Modern Warfare, and Minecraft, as well as PC, mobile, VR, AR, card and board games.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250703</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300068532</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/cb1s0-3k046/files/LEG-3-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/learning-education-games-volume-three/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:e132d093-8898-4d1e-9a13-f48bfcb6492a</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:e132d093-8898-4d1e-9a13-f48bfcb6492a</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300068624</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/p8yt4-m2f72</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Learning, Education &amp; Games: Volume Two</TitleText>
          <Subtitle>Bringing Games into Educational Contexts</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Karen</NamesBeforeKey>
        <KeyNames>Schrier</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Learning Styles</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;The Learning, Education &amp; Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for using and designing games for learning. This volume, Bringing Games into Educational Contexts, delves into the challenges of creating games and implementing them in educational settings. This book covers relevant issues such as gamification, curriculum development, using games to support ASD (autism spectrum disorder) students, choosing games for the classroom and library, homeschooling and gameschooling, working with parents and policymakers, and choosing tools for educational game development.  Learning, Education &amp; Games: Bringing Games into Educational Contexts is the second in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association).&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250703</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300068624</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/learning-education-games-volume-two/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/b8ck3-5jp61/files/LEG-2-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:a1c1dc13-4c8e-42ba-9111-dd0b3ba619d8</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:a1c1dc13-4c8e-42ba-9111-dd0b3ba619d8</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300416029</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/3txeg-cdg19</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Looking Forward, Looking Back</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Mara</NamesBeforeKey>
        <KeyNames>Dionisio</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rebecca</NamesBeforeKey>
        <KeyNames>Rouse</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Interactive &amp; Multimedia</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>ART / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;This volume collects documentation of the 2017 International Conference on Interactive Digital Storytelling Art Exhibition and new scholarly texts from the artists involved. The work traces themes of Time &amp; Tempo across Digital Poetics and Literature, Digital Heritage, and Urban Space and Politics.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250330</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300416029</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/017sc-13371/files/Looking%20Forward,%20Looking%20Backward-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/looking-forward-looking-back/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:3ba8e32d-88da-4e24-80ca-0bb3035de026</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:3ba8e32d-88da-4e24-80ca-0bb3035de026</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781105523175</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/qza2s-rgd04</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Ludic Narrans (Playing Around)</TitleText>
          <Subtitle>Stories of/by/for the Fields of Play</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Emily</NamesBeforeKey>
        <KeyNames>Matheny</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>et</NamesBeforeKey>
        <KeyNames>al.</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>social science / popular culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>games &amp; activities / general</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20260327</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2026</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105523137</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105523175</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/ludic-narrans-playing-around/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/2bb11-8by33/files/Ludic-Narrans-Playing-Around-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:8c559da6-3407-490f-b42a-ffd0dc2d5a22</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:8c559da6-3407-490f-b42a-ffd0dc2d5a22</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781105546297</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/m1fww-8pn32</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Ludic Narrans (Playing It Straight)</TitleText>
          <Subtitle>Stories of/by/for the Fields of Play</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Emily</NamesBeforeKey>
        <KeyNames>Matheny</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>et</NamesBeforeKey>
        <KeyNames>al.</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>social science / popular culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>games &amp; activities / general</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20260327</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2026</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105545610</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105546297</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/ludic-narrans-playing-it-straight/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/q8nxd-3wc71/files/Ludic-Narrans-Playing-it-Straight-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:46b6cf18-cae7-4928-9c6f-11d08ca65a38</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:46b6cf18-cae7-4928-9c6f-11d08ca65a38</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300472278</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/39830-hxy74</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Ludoliteracy</TitleText>
          <Subtitle>Defining, Understanding, and Supporting Games Education</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>José P.</NamesBeforeKey>
        <KeyNames>Zagal</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General. EDUCATION / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games, and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250313</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300472278</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/b811m-e6z31/files/Ludoliteracy-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/ludoliteracy/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:d815fbba-250d-4ecd-9d64-4d655b198f3f</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:d815fbba-250d-4ecd-9d64-4d655b198f3f</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781716905735</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/47rhk-v4881</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Meet Me at the Fair</TitleText>
          <Subtitle>A World's Fair Reader</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Laura</NamesBeforeKey>
        <KeyNames>Hollengreen</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Celia</NamesBeforeKey>
        <KeyNames>Pearce</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rebecca</NamesBeforeKey>
        <KeyNames>Rouse</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>4</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Bobby</NamesBeforeKey>
        <KeyNames>Schweizer</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>ART / Popular Culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>TRAVEL / Special Interest / Amusement &amp; Theme Parks</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Together with the Olympics, world’s fairs are one of the few regular international events of sufficient scale to showcase a spectrum of sights, wonders, learning opportunities, technological advances, and new (or renewed) urban districts, and to present them all to a mass audience. Meet Me at the Fair: A World’s Fair Reader breaks new ground in scholarship on world’s fairs by incorporating a number of short new texts that investigate world’s fairs in their multiple aspects: political, urban/architectural, anthropological/ sociological, technological, commercial, popular, and representational. In taking the measure of both the material artifacts and the larger cultural production of world’s fairs, the volume presents its own phantasmagoria of disciplinary perspectives, historical periods, geographical locales, media, and messages, mirroring the microcosmic form of the world’s fair itself.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250331</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781716905735</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/qhwdv-dcm61/files/Meet-Me-at-the-Fair-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/meet-me-at-the-fair/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:6063ae30-8cee-4d03-9ec6-a67ce1f48f1e</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:6063ae30-8cee-4d03-9ec6-a67ce1f48f1e</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781304243744</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/ejr5-9b29</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Physics Is Still Your Friend</TitleText>
          <Subtitle>World of Goo @ 10</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Comparative</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;In the spring of 2005, an experimental game was prototyped in seven days. This little experiment was Tower of Goo, and it was the seed that led to the development of the independent video game, World of Goo, which was released in the fall of 2008. Shortly thereafter, I wrote a piece on the game that was published in 2009 as part of the book, Well Played 1.0. In this piece, I engaged in a close in-depth reading of World of Goo to help parse out the various meanings I found in my experience with the game. And now, ten years later, I want to take another look at the game and see how well its gameplay experience holds up. Normally, I approach a gameplay experience from the perspective of how its game design and narrative development can help a player learn how to play the game, and I relate my analysis in a fairly linear fashion while sharing insights along the way. With this piece, I relate my entire experience with World of Goo; from participating in the early beta testing during its development and exchanging emails with its designer, Kyle Gabler, to reading about it in the press and online, and to the actual experience of playing the game itself, to revisiting it with Kyle and Ron Carmel, the game’s developer, for the tenth anniversary of the game’s release. The goal of Well Played is to help develop and define a literacy of games as well as a sense of their value as an experience. Videogames are a complex medium that merits careful interpretation and insightful analysis.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304243768</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304243744</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/physics-is-still-your-friend/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/b3z8p-yc523/files/physics-is-still-your-friend-repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:09bda439-0d00-4a36-820b-dffe247aa647</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:09bda439-0d00-4a36-820b-dffe247aa647</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300138341</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/sq62b-2g678</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Play and Profit</TitleText>
          <Subtitle>How Purposeful Play Leads to Organizational Success</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Rona</NamesBeforeKey>
        <KeyNames>Lewis</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>BUSINESS &amp; ECONOMICS / Organizational Development</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>BUSINESS &amp; ECONOMICS / Leadership</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Creative Ability</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Play belongs in the workplace—and not just in the break room. In this thought-provoking and delightfully practical guide, Rona Lewis—corporate consultant and renowned Play Instigator—demonstrates why Purposeful and Attuned Play is not child’s play, but a powerful lever for business success. Blending research from neuroscience, psychology, and organizational behavior with real-world stories and actionable tools, Play and Profit explores how play impacts key drivers of success: innovation, adaptability, stress reduction, leadership, collaboration, communication, and more.&lt;break/&gt;Whether you're guiding a Fortune 500 company through change, teaching future business leaders, or building a healthier organizational culture, you’ll discover why play is not a distraction—but a catalyst for performance and wellbeing. Along the way, you’ll learn how to distinguish between authentic play and “forced fun,” how to foster psychological safety, and how to design playful, engaging environments that unlock creativity and trust.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250612</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300138464</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300138341</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/play-and-profit/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/1ge3t-x5q69/files/Play-and-Profit-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:f70d4ac5-884d-4f30-8e4e-a0b1f6cf89a7</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:f70d4ac5-884d-4f30-8e4e-a0b1f6cf89a7</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300896340</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/ypmx5-fh827</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Possible Worlds in Video Games</TitleText>
          <Subtitle>From Classic Narrative to Meaningful Actions</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Antonio José</NamesBeforeKey>
        <KeyNames>Planells de la Maza</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Virtual Worlds</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241128</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300896357</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300896340</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/ypmx5-fh827/files/Possible-Worlds-in-Video-Games-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/possible-worlds-in-video-games-from-classic-narrative-to-meaningful-actions/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:7a8e0ae2-0f17-4712-9549-bcb54c697dfc</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:7a8e0ae2-0f17-4712-9549-bcb54c697dfc</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300415893</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/qkjga-tdb51</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>[Re|Dis]Connection</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Lynda</NamesBeforeKey>
        <KeyNames>Clark</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Raivo</NamesBeforeKey>
        <KeyNames>Kelomees</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rebecca</NamesBeforeKey>
        <KeyNames>Rouse</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Interactive &amp; Multimedia</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>ART / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;In 2021, reconnecting with our loved ones and the difficulties (and pleasures) of disconnection were at the forefront of many people’s minds as we began to emerge from lockdowns and periods of isolation. This volume contains a record of artworks from the 14th ICIDS 2021 (International Conference on Interactive Digital Storytelling) Art Exhibition (held at Tallinn University and online), alongside essays by the artists contextualising their work. Please join the artists as they explain how they disconnected from and reconnected with their friends and family, the wider world and their creative practice.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250330</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300415893</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/redisconnection/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/5fjck-afq59/files/[Re%7CDis]Connection-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:f9ed048f-d0a8-41a6-95d7-74cd3f6a32f4</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:f9ed048f-d0a8-41a6-95d7-74cd3f6a32f4</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300922490</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/crhvk-jwe98</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Roll for Learning</TitleText>
          <Subtitle>51 Micro Tabletop Role-Playing Games to Use in the Classroom</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Camilla</NamesBeforeKey>
        <KeyNames>Zamboni</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Matthew</NamesBeforeKey>
        <KeyNames>Farber</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>William</NamesBeforeKey>
        <KeyNames>Merchant</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Teaching Methods &amp; Materials / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Learning Styles</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Roll for Learning: 51 Micro Tabletop Role-Playing Games to Use in the Classroom is an edited book featuring a curated collection of original micro tabletop role-playing games (TTRPGs). Micro TTRPGs have grown in popularity in recent years, particularly in the game jam space, and offer great potential for classroom use, as these games are intended to be easy to learn and quick to play. Further, TTRPGs are also an emerging field in scholarly texts, so there is a rich literature to draw from when introducing them to instructors. This volume brings together scholars and instructors working on TTRPGs and game designers with an interest in education. It includes 51 game chapters, each composed of an original micro TTRPG followed by tips for implementation, ideas for assessment, best practice recommendations, and a relevant bibliography—all aligned to learning outcomes for elementary through higher education classrooms. By focusing on the micro TTRPG model, which is quick to read and easy to implement, this volume creates a space that is at once informed by research, aligned with new trends in the TTRPG world, and welcoming to new interested users. We hope that you will enjoy reading and using Roll for Learning—an educational book you can play!&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241101</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300922506</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300922490</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/crhvk-jwe98/files/Roll-for-Learning-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/roll-for-learning/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:6cbde617-615d-48ad-b883-1b5170a011d9</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:6cbde617-615d-48ad-b883-1b5170a011d9</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257695874</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/r1pc0-8d782</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Roll with Advantage</TitleText>
          <Subtitle>Creative, Collaborative, and Critical Responses to Dungeons &amp; Dragons</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Edmond Y.</NamesBeforeKey>
        <KeyNames>Chang</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Suzanne</NamesBeforeKey>
        <KeyNames>Richardson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / Role Playing &amp; Fantasy</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20251001</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257695874</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257695874</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/23ntk-js473/files/Roll-with-Advantage-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/roll-with-advantage/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:aec1d6bd-c47a-4330-bb42-507d0f01fcd4</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:aec1d6bd-c47a-4330-bb42-507d0f01fcd4</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924913</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/3crxz-46b18</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>stories in between</TitleText>
          <Subtitle>narratives and mediums @ play</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>LITERARY CRITICISM / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924944</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924913</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/stories-in-between/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/0r63r-41002/files/stories-in-between-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:9fb2e63b-6b25-49f0-8801-0a843b727827</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:9fb2e63b-6b25-49f0-8801-0a843b727827</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924661</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/ptka7-a3825</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Tabletop</TitleText>
          <Subtitle>Analog Game Design</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Greg</NamesBeforeKey>
        <KeyNames>Costikyan</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PHILOSOPHY / Criticism</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;In this volume, people of diverse backgrounds — tabletop game designers, digital game designers, and game studies academics — talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Even as the digital revolution has progressed apace, tabletop games — board and card, roleplaying and miniatures — have grown and attracted many new fans. Indeed, in tabletop gaming there is far more diversity and design innovation than in digital games, and tabletop games have become of increasing interest to videogame designers, game design instructors, and people who study games of all forms. In this volume, people of diverse backgrounds — tabletop game designers, digital game designers, and game studies academics — talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924746</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924661</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/tabletop-analog-game-design/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/9y0mz-wv050/files/Tabletop-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:46aac15f-0fcf-4414-96e2-08a59a32ade9</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:46aac15f-0fcf-4414-96e2-08a59a32ade9</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300329145</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/39sjr-bmk64</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Teacher Craft</TitleText>
          <Subtitle>How Teachers Learn to Use Minecraft in their Classrooms</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Seann</NamesBeforeKey>
        <KeyNames>Dikkers</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Educational Software</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Teacher Craft is about how teachers learn to use new digital media. Teacher learning is central to reform and change across subject areas and age levels, but how much do we really know about how teachers learn to try new lessons in classrooms? Minecraft is currently the game of choice for millions of youth and also for these seventeen teachers who claim it has transformed their classrooms. Its rapid adoption also provides a unique window of opportunity to look inside the recent memory of innovative teachers and unpack how they learned. Why did they pick Minecraft? More importantly, how did they pick Minecraft? Where did they hear about it? Who do they trust for ideas? How do they test new ideas? Can we begin to identify the trajectories of truly innovative teachers? It turns out, we can - and it may not be what you’d expect.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250522</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300329145</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/hrgbd-0pn06/files/Teachercraft-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/teacher-craft/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:30f01e09-84fa-4ca5-bf9c-a40f32f158ed</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:30f01e09-84fa-4ca5-bf9c-a40f32f158ed</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257957675</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/12msy-9r274</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Teacher Pioneers</TitleText>
          <Subtitle>Visions from the Edge of the Map</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Caro</NamesBeforeKey>
        <KeyNames>Williams-Pierce</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Teaching Methods &amp; Materials / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Teachers work with students, parents, administrators, coaches, camp counselors, education researchers, postsecondary institutions, teachers of other grades and other subjects—in short, teachers accomplish their daily miracles through collaboration by asking questions about what they don’t know and sharing what they do. This book was written by teacher pioneers to share their collaborating, their designing, and their exploring.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250731</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257957675</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/am9fk-5ep45/files/Teacher-Pioneers-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/teacher-pioneers/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:3b360fb4-1842-43ce-9e5b-b035d19570ed</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:3b360fb4-1842-43ce-9e5b-b035d19570ed</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300415930</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/s45sy-9n969</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Texts of Discomfort</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>María Cecilia</NamesBeforeKey>
        <KeyNames>Reyes</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>James</NamesBeforeKey>
        <KeyNames>Pope</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rebecca</NamesBeforeKey>
        <KeyNames>Rouse</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Interactive &amp; Multimedia</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>ART / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Can discomfort be blissful? This volume presents an in-depth reflection of the selected artworks for the Art Exhibition of the 13th International Conference on Interactive Digital Storytelling - ICIDS 2020 - organized at Bournemouth University - UK, during the most memorable year of the XXI century (so far). The title of the book is the homonym of the curatorial theme of the exhibition Texts of Discomfort. In these pages, interactive storytellers explain their work and the ways discomfort - and bliss - is rooted in their art.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250330</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300415930</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/texts-of-discomfort/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/5z05w-yt766/files/Texts%20of%20Discomfort-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:a43daadc-50ff-4dbf-8f7b-ee06cfd47ebf</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:a43daadc-50ff-4dbf-8f7b-ee06cfd47ebf</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257819775</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/e0wzy-hy036</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Cultural Gutter</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Carol</NamesBeforeKey>
        <KeyNames>Borden</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Ian</NamesBeforeKey>
        <KeyNames>Driscoll</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Jim</NamesBeforeKey>
        <KeyNames>Munroe</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>4</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>James</NamesBeforeKey>
        <KeyNames>Schellenberg</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>5</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Chris</NamesBeforeKey>
        <KeyNames>Szego</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Media Studies</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Science fiction, fantasy, comics, romance, genre movies, games all drain into the Cultural Gutter, a website dedicated to thoughtful articles about disreputable art—media and genres that are a little embarrassing. Irredeemable. Worthy of Note, but rolling like errant pennies back into the gutter. The Cultural Gutter is dangerous because we have a philosophy. We try to balance enthusiasm with clear-eyed, honest engagement with the material and with our readers. This book expands on our mission with 10 articles each from science fiction/fantasy editor James Schellenberg, comics editor and publisher Carol Borden, romance editor Chris Szego, screen editor Ian Driscoll and founding editor and former games editor Jim Munroe.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250902</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257819775</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-cultural-gutter/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/b70h4-c4745/files/The-Cultural-Gutter-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:b125cb3b-c0a5-4932-acad-e9eaf123e598</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:b125cb3b-c0a5-4932-acad-e9eaf123e598</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300415961</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/5avb6-8q422</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Expression of Emotion in Humans and Technology</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Ryan</NamesBeforeKey>
        <KeyNames>Bown</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Brian</NamesBeforeKey>
        <KeyNames>Salisbury</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Corrinne</NamesBeforeKey>
        <KeyNames>Lewis</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>4</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rebecca</NamesBeforeKey>
        <KeyNames>Rouse</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Interactive &amp; Multimedia</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>ART / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;The Art Exhibit at ICIDS 2019 (International Conference on Interactive Digital Storytelling) is a celebration of artworks relevant to the field of interactive storytelling through the curated theme: “The Expression of Emotion in Humans and Technology.” This exhibit features work from 13 Digital Storytellers. Three certificates of excellence were awarded. Fragile Equilibrium received the ‘Excellence in Visual Design’ award, Simmer received the ‘Excellence in Innovation’ award, and Healer received ‘Best of Show,’ and the jury felt was the embodiment of the curatorial theme with a mastery of visual design and technology.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250330</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300415961</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/9hxnd-gyk83/files/Expression%20of%20Emotion%20in%20Humans%20and%20Tech-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-expression-of-emotion-in-humans-and-technology/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:b6d34f46-72d8-41d6-b490-5c5e508f603c</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:b6d34f46-72d8-41d6-b490-5c5e508f603c</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300275749</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/4j4t4-75n35</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Pleasure of Playing Less</TitleText>
          <Subtitle>A Study of Incremental Games Through the Lens of Kittens</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Sultan A.</NamesBeforeKey>
        <KeyNames>Alharthi</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Phoebe</NamesBeforeKey>
        <KeyNames>Toups Dugas</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Olaa</NamesBeforeKey>
        <KeyNames>Alsaedi</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>4</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Theresa Jean</NamesBeforeKey>
        <KeyNames>Tanenbaum</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>5</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Jessica</NamesBeforeKey>
        <KeyNames>Hammer</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Media Studies</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;In this book, we explore the pleasure of playing less through a collective experience of playing the Kittens Game -- a self-described “Dark Souls of incremental gaming”. We draw on techniques of close reading and hermeneutics to ground our analysis and supplement our individual reflections on how these games incentivize players to play less and plan more.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250515</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300275749</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-pleasure-of-playing-less/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/rv50h-2ww46/files/The-Pleasure-of-Playing-Less-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:e5a959f9-0b1d-4d0a-8ab0-ef7d1a2ac73b</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:e5a959f9-0b1d-4d0a-8ab0-ef7d1a2ac73b</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781304143891</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/0sbj-9827</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Bluey</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Kelli</NamesBeforeKey>
        <KeyNames>Dunlap</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Developmental / Child</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Bluey is an award-winning animated children’s series centering on the titular Bluey: a curious, inexhaustible 7-year old (in human years) anthropomorphized Blue Heeler puppy, and her family - little sister Bingo, mom Chili, and dad Bandit. Although each episode is brief, they’re full of love, heart, and valuable life lessons for both kids and adults. The Psychgeist of Pop Culture: Bluey features both academic and memoir chapters which highlight the parent-child duality of Bluey viewership as well as the show’s playful way of sharing life lessons. The book explores recurrent psychological themes, individual character experiences, and the psychological, emotional, and social impact of the show on fans and families.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240822</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304143907</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304143891</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-bluey/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/gjrk1-d8a64/files/the-psychgeist-of-pop-culture-bluey-repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:655d462d-05b0-43f4-bb86-6696c6504469</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:655d462d-05b0-43f4-bb86-6696c6504469</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300662549</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/nfw2m-ebw20</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Destiny</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Jared N.</NamesBeforeKey>
        <KeyNames>Kilmer</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Destiny and Destiny 2 are online first-person shooter video games developed by Bungie Studios. The Destiny franchise has provided a live-service experience for nearly a decade, reflective of its quality gameplay and narrative, critical acclaim, and passionate playerbase. In this volume of The Psychgeist of Pop Culture, we will explore psychological concepts relating to the lore, game design, and culture of Destiny, with a focus on understanding and showcasing why it is one of the most influential and best-selling first-person shooters of all time.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250130</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300662594</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300662549</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-destiny/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/mn0m1-cxp78/files/The-Psychgeist-of-Pop-Culture-Destiny-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:2b6cd7bb-cd95-4e11-9199-bfae52304adb</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:2b6cd7bb-cd95-4e11-9199-bfae52304adb</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257215034</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/nwztd-2ee27</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Disney Villains</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Marie</NamesBeforeKey>
        <KeyNames>Shanley</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20251021</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257215171</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257215034</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-disney-villains/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/38ejn-cqt46/files/The-Psychgeist-of-Pop-Culture-Disney-Villains-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:599d25ca-7342-499d-bb8f-8f643abf9465</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:599d25ca-7342-499d-bb8f-8f643abf9465</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300333739</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/kr8zq-ae579</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Dragon Age</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NameIdentifier>
          <NameIDType>21</NameIDType>
          <IDValue>0000-0002-7598-2913</IDValue>
        </NameIdentifier>
        <NamesBeforeKey>Christine</NamesBeforeKey>
        <KeyNames>Tomlinson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Have you ever wanted to be the hero? Save the world with an unlikely team of misfits? Spark and inspire change? The Dragon Age video game series allows players to play as a hero and a leader to fight monsters, overcome challenges, and shape a story, leaving a mark on a digital world and the hearts of the virtual people within it. Beginning in 2009, the video games, novels, and graphic novels that explore the game’s world, Thedas, have given role-playing game enthusiasts the chance to explore concepts of morality, leadership, identity, and even love. Join us in this adventure to explore the world of Dragon’s Age and its impact on players with the help of social scientific theory.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250523</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300333814</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300333739</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/r2mw6-a1468/files/The-Psychgeist-of-Pop-Culture-DragonAge-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-dragon-age/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:7834ac23-3edd-4c24-9ffa-b5a748301557</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:7834ac23-3edd-4c24-9ffa-b5a748301557</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781105736797</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/9bj19-v7d35</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Dungeons &amp; Dragons</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Jared N.</NamesBeforeKey>
        <KeyNames>Kilmer</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Nina</NamesBeforeKey>
        <KeyNames>Higson-Sweeney</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20260224</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2026</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105736827</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105736797</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-dungeons-dragons/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/c6hyf-j8565/files/The-Psychgeist-of-Pop-Culture-D&amp;D-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:c416224c-7d72-423e-92c3-529286aadff6</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:c416224c-7d72-423e-92c3-529286aadff6</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257696987</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/b04ee-z7d09</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Legend of Zelda</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Annayah</NamesBeforeKey>
        <KeyNames>Prosser</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20251011</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257757695</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257696987</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-legend-of-zelda/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/z0qvk-b6217/files/The-Psychgeist-of-Pop-Culture-Legend-of-Zelda-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:c45a969b-6ed2-426c-948e-58370cc2de91</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:c45a969b-6ed2-426c-948e-58370cc2de91</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257119028</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/9295s-31638</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Marvel Cinematic Universe</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Rowan</NamesBeforeKey>
        <KeyNames>Daneels</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Alexander</NamesBeforeKey>
        <KeyNames>Vandewalle</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20251104</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257119165</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257119028</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/pzbjf-ttv54/files/The-Psychgeist-of-Pop-Culture-MCU-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-marvel-cinematic-universe/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:bf73ea04-4231-4d98-9048-3efba3c6f3a7</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:bf73ea04-4231-4d98-9048-3efba3c6f3a7</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781105794308</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/pdj7a-nya52</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Sleep No More</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rachel</NamesBeforeKey>
        <KeyNames>Kowert</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Betsy</NamesBeforeKey>
        <KeyNames>Sullivan</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20260130</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2026</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105794445</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781105794308</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/z5gry-0r285/files/The-Psychgeist-of-Pop-Culture-SleepNoMore-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-sleep-no-more/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:5c348da7-d9d9-4c89-b69c-5cb52fa43401</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:5c348da7-d9d9-4c89-b69c-5cb52fa43401</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257060382</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/8p7qn-7g641</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Stardew Valley</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Elizabeth D.</NamesBeforeKey>
        <KeyNames>Kilmer</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20251203</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257060689</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257060382</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-stardew-valley/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/7a00a-j2942/files/The-Psychgeist-of-Pop-Culture-StardewValley-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:44d716d7-c95d-4fee-84f8-130e6268c5b5</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:44d716d7-c95d-4fee-84f8-130e6268c5b5</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300963639</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/67f2-g219</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Stranger Things</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Anton</NamesBeforeKey>
        <KeyNames>Roberts</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Recent times have witnessed an explosion in forms of media that fall under the umbrella of "pop culture". However, no series represents this phenomenon more clearly than Netflix's own Stranger Things. It is a veritable cornucopia of nostalgic cultural references, an offering of the bygone era of the 1980s suburban America. This book brings together scholars from a diverse set of backgrounds to explore why this show engenders such an intense fandom and lasting impact on the human psyche.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241017</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300969532</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300963639</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-stranger-things/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/nk3df-vjp29/files/the-psychgeist-of-pop-culture-stranger-things-repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:cfaa745b-ded5-4022-baf2-b27cba3d27db</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:cfaa745b-ded5-4022-baf2-b27cba3d27db</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300900955</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/t48hr-z7k18</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Taylor Swift</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rachel</NamesBeforeKey>
        <KeyNames>Kowert</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Taylor Swift is the voice of generations. Her words are the soundtrack to our lives. She is the best selling artist of all time with millions of fans who proudly call themselves Swifties. But her legacy is not just her trail of hits, the records she broke, or her tour through the eras - it is her ability to embody our collective emotions, struggles, and triumphs in her art.  The Psychgeist of Pop Culture: Taylor Swift celebrates the icon herself across 13 chapters (it had to be 13, right?) discussing her evolution as a work-in progress person, musical storytelling, and all the Easter Eggs along the way.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241213</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300900986</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300900955</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-taylor-swift/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/1wcfb-wmv45/files/The-Psychgeist-of-Pop-Culture-TaylorSwift-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:63baa6b1-bd81-44d6-9612-b82a034d8726</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:63baa6b1-bd81-44d6-9612-b82a034d8726</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257914296</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/tz6sv-p4z31</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>The Elder Scrolls</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Amelia</NamesBeforeKey>
        <KeyNames>Herbst</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Hail and well met! Do you have what it takes to be the Dragonborn? The Elder Scrolls is an award-winning high fantasy video game series that has allowed players to explore the dynamic continent of Tamriel for over 30 years. Players are thrust into the role of the hero while having the agency to forge their destiny- whether it is fighting dragons, exploring lost civilizations, or joining nefarious factions. The Psychgeist of Pop Culture: The Elder Scrolls dives into the psychological and sociological theory of the narrative design, game mechanics and how players navigate this fantasy world.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250916</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257799268</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257914296</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/m25c2-wjb05/files/The-Psychgeist-of-Pop-Culture-ElderScrolls-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-the-elder-scrolls/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:a68128f6-205f-4602-9212-8a5011a17206</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:a68128f6-205f-4602-9212-8a5011a17206</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781257828449</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/w9p6s-pds13</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>The Last of Us</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Adreinne</NamesBeforeKey>
        <KeyNames>Domasin</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;The Psychgeist of Pop Culture: The Last of Us explores the psychological themes at the heart of The Last of Us franchise. Authors from media, culture, and fandom studies explore how trauma, grief, morality, survival, and revenge shape the story’s characters and influence their choices. This book examines these themes across both video games (The Last of Us and The Last of Us 2) and HBO television adaptation, focusing on their unique approaches to telling the same emotionally resonant stories. This includes close readings of key characters - such as Ellie and Joel - and considers how their experiences reflect broader human struggles.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250912</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257828470</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781257828449</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/wfz2a-yy926/files/The-Psychgeist-of-Pop-Culture-TLOU-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-the-last-of-us/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:7c7b4425-77d8-48b7-8559-68796fd701fb</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:7c7b4425-77d8-48b7-8559-68796fd701fb</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300480563</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/882f0-n3r12</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>The Mandalorian</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Jessica E.</NamesBeforeKey>
        <KeyNames>Thompkins</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;The Mandalorian is a Star Wars spin-off series that follows the laconic Mandalorian bounty hunter, Din Djarin, who is hired by Imperial forces to retrieve ‘the child’ Grogu, an orphan and member of a rare alien species with strong capabilities in the Force. The series follows their journey amidst themes of good and evil, parenting and family, and nature versus nurture. This book explores the psychological underpinnings of The Mandalorian, including its narratives, primary protagonists, and secondary characters.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240821</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300480563</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/cx2r5-shc97/files/The-Psychgeist-of-Pop-Culture-Mandalorian-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-the-mandalorian/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:182e9d40-844f-40af-9514-188d4375223e</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:182e9d40-844f-40af-9514-188d4375223e</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781304154095</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/5fcw-fs81</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>The Umbrella Academy</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Arienne</NamesBeforeKey>
        <KeyNames>Ferchaud</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;The Psychgeist of Pop Culture: Umbrella Academy takes a deep dive into the world of the Hargreeves family and sheds new light on the gothic allure of this series. In this collection of essays, readers will dive deeper into the complexities of the Umbrella Academy and learn why we root for Delores and Five, why we would likely join Klaus' cult, and why, despite the fact they all make morally ambiguous decisions, we continue to hope for the siblings' success in the face of the impending apocalypse.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240822</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304154118</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304154095</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-the-umbrella-academy/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/y5nrt-f4817/files/the-psychgeist-of-pop-culture-umbrella-academy-repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:44376b23-226d-47a3-b88b-ed29cc699e31</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:44376b23-226d-47a3-b88b-ed29cc699e31</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300480525</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/53hrk-6rm42</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>The Witcher</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rachel</NamesBeforeKey>
        <KeyNames>Kowert</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;In a world where mean are monsters and monsters are men - who is the real monster? The Psychgeist of Pop Culture: The Witcher delves into the psychology of the characters and stories of this popular franchise. From the original book collection to best-selling video game series, to the hugely popular Netflix show, The Witcher is a transmedia experience that has captivated hearts and minds across the globe. In this series of edited essays, we explore the psychology behind what makes this fandom so captivating and answers the question why, in The Continent filled with magic, we found ourselves and our lives reflected within it.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240821</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300480525</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-the-witcher/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/zs0vk-d5g44/files/The-Psychgeist-of-Pop-Culture-Witcher-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:8d1e034f-3a13-4002-a17d-2963425ec0e5</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:8d1e034f-3a13-4002-a17d-2963425ec0e5</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300215943</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/x8qxk-wwm23</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>The Psychgeist of Pop Culture</TitleText>
          <Subtitle>Warhammer</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Ioannis</NamesBeforeKey>
        <KeyNames>Costas Batlle</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PSYCHOLOGY / Applied Psychology</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Popular Culture</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Warhammer may be seen as a niche hobby, yet it captivates millions of fans globally. What makes it so emotionally powerful? The Psychgeist of Pop Culture: Warhammer journeys through the vast and epic Warhammer universe to reveal why there’s more to it than meets the eye. Blending insights from psychology, sociology and game studies, this book delves into tabletop gaming, miniature collecting, rich lore, and vibrant communities. Written for curious newcomers and seasoned veterans alike, gamers, painters, and lore-buffs can savour the chapters that most appeal to them… or feast on them all!&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250703</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300215981</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300215943</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/the-psychgeist-of-pop-culture-warhammer/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/tg3fa-gsa70/files/The-Psychgeist-of-Pop-Culture-Warhammer-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:0bb558c5-c474-43aa-a2dc-d1876388f056</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:0bb558c5-c474-43aa-a2dc-d1876388f056</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300688778</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/c99bk-m3h10</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Toward a Ludic Architecture</TitleText>
          <Subtitle>The Space of Play and Games</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Steffen P.</NamesBeforeKey>
        <KeyNames>Walz</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>ARCHITECTURE / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Toward a Ludic Architecture is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250110</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300688778</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/toward-a-ludic-architecture/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/wfekk-jc893/files/Toward-Ludic-Architecture-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:9841a7b8-d7b2-4336-944d-23cca4fef370</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:9841a7b8-d7b2-4336-944d-23cca4fef370</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300917694</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/rtjk-ac67</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Virtual Body Language</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>A01</ContributorRole>
        <NamesBeforeKey>Jeffrey</NamesBeforeKey>
        <KeyNames>Ventrella</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Virtual Worlds</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Body Language &amp; Nonverbal Communication</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Why does the tail wag the brain? What is virtual autism? Why can't our avatars walk hand-in-hand? Will a nonverbal Babel fish save the world? Jeffrey Ventrella, a seasoned virtual worlds programmer and visual language expert, reviews the history of avatars, smileys, and other expressive forms, and considers a future of spectacular creativity. This book combines thoughtful scholarship with amusing anecdotes from the trenches of Silicon Valley. Virtual Body Language presents a thorough analysis of the neurological, linguistic, aesthetic, and technical aspects of how nonverbal communication can be distributed over the internet. Based on nearly a decade of avatar development, Ventrella has the practical foundation on which to justify even the most outrageous claims, regarding what "avatar" might mean in the future.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241030</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300917694</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/hmwg3-x8x55/files/virtualbodylanguage-repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/virtual-body-language/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:ceeeb5b9-7d58-4645-b990-4bac684fc62d</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:ceeeb5b9-7d58-4645-b990-4bac684fc62d</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300925101</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/gqqzn-jmh93</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Well Played 1.0</TitleText>
          <Subtitle>Games, Value and Meaning</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PHILOSOPHY / Criticism</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;With the subsequent emergence of the personal computer, a generation of geeky storytellers arose that translated communal D&amp;D playing experiences into the virtual world of computer games. The result of that 40-year journey is today’s massive global community of players who, through games, have forged very real friendships and built thriving lives in virtual worlds. Dungeons &amp; Dreamers follows the designers, developers, and players who built the virtual games and communities that define today’s digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300925132</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300925101</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/well-played-1-0/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/9jk4z-8zb98/files/Well-Played-10-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:71efd3ce-7daa-464c-8e0e-f955162e94eb</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:71efd3ce-7daa-464c-8e0e-f955162e94eb</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300925064</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/m9pvn-rcw82</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Well Played 2.0</TitleText>
          <Subtitle>Games, Value and Meaning</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PHILOSOPHY / Criticism</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Following on Well Played 1.0, this book is full of in-depth close readings of games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at games in order to provide a variety of perspectives on the value of games.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300925088</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300925064</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/064tf-r9e23/files/Well-Played-20-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/well-played-2-0/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:65787175-4b9d-4875-895b-1b29a180ba69</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:65787175-4b9d-4875-895b-1b29a180ba69</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300924975</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/j04gj-dj379</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Well Played 3.0</TitleText>
          <Subtitle>Games, Value and Meaning</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>PHILOSOPHY / Criticism</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Following on Well Played 1.0 and 2.0, this book is full of in-depth close readings of games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors again look at games, some that were covered in Well Played 1.0 and 2.0 as well as new ones, in order to provide a variety of perspectives on more great games.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300925033</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300924975</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/rs2mq-mpj14/files/Well-Played-30-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/well-played-3-0/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:94eb7b88-f276-48a0-9eb1-0e365badf173</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:94eb7b88-f276-48a0-9eb1-0e365badf173</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300910640</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/55fam-32z84</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Well Played</TitleText>
          <Subtitle>For the Love of Games</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>LITERARY CRITICISM / Comparative Literature</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>SOCIAL SCIENCE / Media Studies</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Well Played is a concept of providing in-depth close readings of games that parse out the various meanings found in the experience of playing a game. Around Halloween in 2020, the Well Played Journal started its 10th volume. Looking back, the first “well played” presentation and article was in 2003, the first book came out in 2009, and the first journal issue was released in 2011. Thinking of Well Played during the pandemic underscored how games have been a part of our experiences and the value and role games have had in people’s lives this past year or so. This Well Played retrospective and companion essays on games during the pandemic capture a critical history of Well Played and highlight how much games can matter in our lives. The retrospective and pandemic essays have resonant themes, so we’ve woven them together to share a written tapestry of Well Played and games, value, and meaning.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20241128</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300892366</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300910640</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/55fam-32z84/files/Well-Played-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/well-played-for-the-love-of-games/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:5905dcca-a611-4def-abea-5cf821e4b742</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:5905dcca-a611-4def-abea-5cf821e4b742</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781304250483</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/6e4ex-eph85</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>Well Played Retrospective</TitleText>
          <Subtitle>The Past, Pandemic and Future of Games, Value and Meaning</Subtitle>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Drew</NamesBeforeKey>
        <KeyNames>Davidson</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Ira</NamesBeforeKey>
        <KeyNames>Fay</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Clara</NamesBeforeKey>
        <KeyNames>Fernandez-Vara</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>4</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Jane</NamesBeforeKey>
        <KeyNames>Pinckard</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>5</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>John</NamesBeforeKey>
        <KeyNames>Sharp</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>COMPUTERS / Programming / Games</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>DESIGN / History &amp; Criticism</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / General</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;Well Played is a concept of providing in-depth close readings of games that parse out the various meanings found in the experience of playing a game. Around Halloween in 2020, the Well Played Journal started its 10th volume. Looking back, the first “well played” presentation and article was in 2003, the first book came out in 2009, and the first journal issue was released in 2011. Thinking of Well Played during the pandemic underscored how games have been a part of our experiences and the value and role games have had in people’s lives this past year or so. This Well Played retrospective and companion essays on games during the pandemic capture a critical history of Well Played and highlight how much games can matter in our lives. The retrospective and pandemic essays have resonant themes, so we’ve woven them together to share a written tapestry of Well Played and games, value, and meaning. &lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20240626</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2024</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304250520</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781304250483</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/well-played-retrospective/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/6e4ex-eph85/files/Well-Played-Retrospective-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
  <Product>
    <RecordReference>urn:uuid:9fbd8c94-58ee-449d-91c5-1ee979f0e4eb</RecordReference>
    <NotificationType>03</NotificationType>
    <RecordSourceType>01</RecordSourceType>
    <ProductIdentifier>
      <ProductIDType>01</ProductIDType>
      <IDValue>urn:uuid:9fbd8c94-58ee-449d-91c5-1ee979f0e4eb</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>15</ProductIDType>
      <IDValue>9781300359203</IDValue>
    </ProductIdentifier>
    <ProductIdentifier>
      <ProductIDType>06</ProductIDType>
      <IDValue>10.17613/bk0ma-zga29</IDValue>
    </ProductIdentifier>
    <DescriptiveDetail>
      <ProductComposition>00</ProductComposition>
      <ProductForm>EB</ProductForm>
      <ProductFormDetail>E107</ProductFormDetail>
      <PrimaryContentType>10</PrimaryContentType>
      <EpubLicense>
        <EpubLicenseName>Creative Commons License</EpubLicenseName>
        <EpubLicenseExpression>
          <EpubLicenseExpressionType>02</EpubLicenseExpressionType>
          <EpubLicenseExpressionLink>https://creativecommons.org/licenses/by-nc-nd/4.0</EpubLicenseExpressionLink>
        </EpubLicenseExpression>
      </EpubLicense>
      <TitleDetail>
        <TitleType>01</TitleType>
        <TitleElement>
          <TitleElementLevel>01</TitleElementLevel>
          <TitleText>What Happens When We Play</TitleText>
        </TitleElement>
      </TitleDetail>
      <Contributor>
        <SequenceNumber>1</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Rebecca</NamesBeforeKey>
        <KeyNames>Rouse</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>2</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Björn</NamesBeforeKey>
        <KeyNames>Berg Marklund</KeyNames>
      </Contributor>
      <Contributor>
        <SequenceNumber>3</SequenceNumber>
        <ContributorRole>B01</ContributorRole>
        <NamesBeforeKey>Anna-Sofia</NamesBeforeKey>
        <KeyNames>Alklind Taylor</KeyNames>
      </Contributor>
      <EditionStatement>First edition.</EditionStatement>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>GAMES &amp; ACTIVITIES / General</SubjectCode>
      </Subject>
      <Subject>
        <SubjectSchemeIdentifier>10</SubjectSchemeIdentifier>
        <SubjectCode>EDUCATION / Research</SubjectCode>
      </Subject>
      <Audience>
        <AudienceCodeType>01</AudienceCodeType>
        <AudienceCodeValue>06</AudienceCodeValue>
      </Audience>
    </DescriptiveDetail>
    <CollateralDetail>
      <TextContent>
        <TextType>03</TextType>
        <ContentAudience>00</ContentAudience>
        <Text language="eng" textformat="03">&lt;p&gt;&lt;p&gt;What Happens When We Play: A Critical Approach to Games User Experience Design &amp; Education brings together research and reflection from both faculty and graduate students involved in University of Skövde’s Games User Experience (GUX) Master’s program, launched in 2020. The collection shares insights from the new GUX curriculum, which takes a critical-making approach, combining practical projects done in collaboration with game studios, critical cultural theory and history, and design theory and hands-on work in the practice of games user experience design and analysis. The seemingly simple question posed by our title, What Happens When We Play, opens up a range of complex possibilities for inquiry, all of which we argue fall under the purview of contemporary GUX that centers our focus on the player. For example, who do we mean by “we” in our title? Who is playing, and who is left out? Who wishes to join in but cannot, and who may join but chooses not to? Why? In addition, our title opens up questions about the scope of play - when can we be said to be “in” the game? Where does the play experience begin, and end? What happens just before that, and what happens after? This perspective on games and the user experience is intended to stretch the boundaries of the field, encouraging GUX students, researchers, and workers to question both more deeply and broadly as they aim to both understand and create player experience.&lt;/p&gt;&lt;/p&gt;</Text>
      </TextContent>
      <TextContent>
        <TextType>20</TextType>
        <ContentAudience>00</ContentAudience>
        <Text>Open Access</Text>
      </TextContent>
    </CollateralDetail>
    <PublishingDetail>
      <Imprint>
        <ImprintName>Play Story Press</ImprintName>
      </Imprint>
      <Publisher>
        <PublishingRole>01</PublishingRole>
        <PublisherName>Play Story Press</PublisherName>
      </Publisher>
      <CityOfPublication>Pittsburgh, PA</CityOfPublication>
      <PublishingStatus>04</PublishingStatus>
      <PublishingDate>
        <PublishingDateRole>01</PublishingDateRole>
        <Date dateformat="00">20250415</Date>
      </PublishingDate>
      <CopyrightStatement>
        <CopyrightYear>2025</CopyrightYear>
      </CopyrightStatement>
    </PublishingDetail>
    <RelatedMaterial>
      <RelatedProduct>
        <ProductRelationCode>06</ProductRelationCode>
        <ProductIdentifier>
          <ProductIDType>15</ProductIDType>
          <IDValue>9781300359203</IDValue>
        </ProductIdentifier>
      </RelatedProduct>
    </RelatedMaterial>
    <ProductSupply>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>29</WebsiteRole>
            <WebsiteDescription>Publisher's website: download the title</WebsiteDescription>
            <WebsiteLink>https://works.hcommons.org/records/rcmpv-5ps21/files/What-Happens-When-We-Play-Repository.pdf?download=1</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
      <SupplyDetail>
        <Supplier>
          <SupplierRole>09</SupplierRole>
          <SupplierName>Play Story Press</SupplierName>
          <Website>
            <WebsiteRole>02</WebsiteRole>
            <WebsiteDescription>Publisher's website: web shop</WebsiteDescription>
            <WebsiteLink>https://playstorypress.org/books/what-happens-when-we-play/</WebsiteLink>
          </Website>
        </Supplier>
        <ProductAvailability>99</ProductAvailability>
        <UnpricedItemType>01</UnpricedItemType>
      </SupplyDetail>
    </ProductSupply>
  </Product>
</ONIXMessage>